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DocumentServer-v-9.2.0/core/PdfFile/SrcReader/FontsWasm.h
T
Yajbir Singh f1b860b25c
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/*
* (c) Copyright Ascensio System SIA 2010-2023
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#ifndef _FONTS_WASM_H
#define _FONTS_WASM_H
#ifndef TEST_CPP_BINARY
#include "emscripten.h"
EM_JS(char*, js_get_stream_id, (unsigned char* data, unsigned char* status), {
return self.AscViewer.CheckStreamId(data, status);
});
EM_JS(int, js_free_id, (unsigned char* data), {
self.AscViewer.Free(data);
return 1;
});
#endif
#include "../../DesktopEditor/graphics/pro/Fonts.h"
#include "../../DesktopEditor/common/File.h"
namespace NSWasm
{
bool IsJSEnv()
{
#ifdef TEST_CPP_BINARY
return false;
#else
return true;
#endif
}
std::wstring LoadFont(const std::wstring& sFontPath, int bBold, int bItalic)
{
#ifndef TEST_CPP_BINARY
BYTE nStatus = 0;
NSWasm::CData oRes;
oRes.SkipLen();
std::string sNameA = U_TO_UTF8(sFontPath);
oRes.WriteString((unsigned char*)sNameA.c_str(), (unsigned int)sNameA.length());
oRes.AddInt(bBold);
oRes.AddInt(bItalic);
oRes.WriteLen();
char* pFontId = js_get_stream_id(oRes.GetBuffer(), &nStatus);
std::wstring sRes;
if (nStatus)
{
std::string wsFileNameA(pFontId);
sRes = UTF8_TO_U(wsFileNameA);
}
js_free_id((unsigned char*)pFontId);
return sRes;
#else
// пока заглушка - тут надо прочитать в стрим, чтобы дальше правильно сработать с кодировками
if (!NSFonts::NSApplicationFontStream::GetGlobalMemoryStorage()->Get(sFontPath))
{
DWORD dwSize = 0;
BYTE* pData = NULL;
if (NSFile::CFileBinary::ReadAllBytes(sFontPath, &pData, dwSize))
NSFonts::NSApplicationFontStream::GetGlobalMemoryStorage()->Add(sFontPath, pData, (LONG)dwSize, true);
else
return std::wstring();
}
return sFontPath;
#endif
}
}
#endif // _FONTS_WASM_H