159 lines
5.2 KiB
C++
159 lines
5.2 KiB
C++
/*
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* (c) Copyright Ascensio System SIA 2010-2023
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
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* street, Riga, Latvia, EU, LV-1050.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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#ifndef _PATH_H
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#define _PATH_H
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#include "../common/Types.h"
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#include <memory>
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#include <string.h>
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#include <stdlib.h>
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#include "ftbitmap.h"
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#include "ftimage.h"
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#include "../graphics/pro/Fonts.h"
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//-------------------------------------------------------------------------------------------------------------------------------
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// TPathPoint
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//-------------------------------------------------------------------------------------------------------------------------------
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struct TPathPoint
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{
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double dX;
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double dY;
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};
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//-------------------------------------------------------------------------------------------------------------------------------
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// CPath.nFlags
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//-------------------------------------------------------------------------------------------------------------------------------
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// Флаг для первой точки любого subpath
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#define PathFirst 0x01
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// Флаг для последней точки любого subpath
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#define PathLast 0x02
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// Если subpath замкнутый, тогда его последняя и первая точка должны совпадать, их флаг в данном случае следующий
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#define PathClosed 0x04
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// Флаг, означающий, что данная точка является контрольной для кривой Безье
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#define PathCurve 0x08
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//-------------------------------------------------------------------------------------------------------------------------------
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// TPathHint
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//-------------------------------------------------------------------------------------------------------------------------------
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struct TPathHint
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{
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int nFirstControl;
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int nSecondControl;
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int nFirstPoint;
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int nLastPoint;
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};
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//-------------------------------------------------------------------------------------------------------------------------------
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// CFontPath
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//-------------------------------------------------------------------------------------------------------------------------------
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class CFontPath : public NSFonts::IFontPath
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{
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public:
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CFontPath();
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virtual ~CFontPath();
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void Append(CFontPath *pPath);
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int MoveTo(double dX, double dY);
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int LineTo(double dX, double dY);
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int CurveTo(double dX1, double dY1, double dX2, double dY2, double dX3, double dY3);
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int Close();
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void Offset(double dDx, double dDy);
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void Reverse();
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void ToMM(double dHorDpi, double dVerDpi);
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int GetCount()
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{
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return m_nPointsCount;
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}
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void GetPoint(int nIndex, double *pdX, double *pdY, unsigned char *punFlag)
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{
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*pdX = m_pPoints[nIndex].dX;
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*pdY = m_pPoints[nIndex].dY;
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*punFlag = m_pFlags[nIndex];
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}
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INT GetCurPoint(double *pdX, double *pdY);
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// Добавляем флаг StrokeAdjust.
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void AddStrokeAdjustHint(int nFirstControl, int nSecondControl, int nFirstPoint, int nLastPoint);
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virtual int ToInterface(NSFonts::ISimpleGraphicsPath* pPath);
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private:
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CFontPath(CFontPath *pPath);
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void Resize(int nPointsCount);
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INT NoCurrentPoint()
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{
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return m_nCurSubpath == m_nPointsCount;
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}
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INT OnePointSubpath()
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{
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return m_nCurSubpath == m_nPointsCount - 1;
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}
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INT OpenSubpath()
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{
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return m_nCurSubpath < m_nPointsCount - 1;
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}
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private:
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TPathPoint *m_pPoints; // Массив точек
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unsigned char *m_pFlags; // Массив флагов, указыающих значение точки в SubPath
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int m_nPointsCount; // Количество точек
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int m_nSize; // Непосредственный размер массива
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int m_nCurSubpath; // Номер первой точки последнего SubPath
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TPathHint *m_pHints; //
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int m_nHintsCount;
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int m_nHintsSize;
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};
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#endif /* _PATH_H */
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