Files
DocumentServer-v-9.2.0/core/DesktopEditor/fontengine/FontPath.h
T
Yajbir Singh f1b860b25c
check / markdownlint (push) Has been cancelled
check / spellchecker (push) Has been cancelled
updated
2025-12-11 19:03:17 +05:30

159 lines
5.2 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2023
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#ifndef _PATH_H
#define _PATH_H
#include "../common/Types.h"
#include <memory>
#include <string.h>
#include <stdlib.h>
#include "ftbitmap.h"
#include "ftimage.h"
#include "../graphics/pro/Fonts.h"
//-------------------------------------------------------------------------------------------------------------------------------
// TPathPoint
//-------------------------------------------------------------------------------------------------------------------------------
struct TPathPoint
{
double dX;
double dY;
};
//-------------------------------------------------------------------------------------------------------------------------------
// CPath.nFlags
//-------------------------------------------------------------------------------------------------------------------------------
// Флаг для первой точки любого subpath
#define PathFirst 0x01
// Флаг для последней точки любого subpath
#define PathLast 0x02
// Если subpath замкнутый, тогда его последняя и первая точка должны совпадать, их флаг в данном случае следующий
#define PathClosed 0x04
// Флаг, означающий, что данная точка является контрольной для кривой Безье
#define PathCurve 0x08
//-------------------------------------------------------------------------------------------------------------------------------
// TPathHint
//-------------------------------------------------------------------------------------------------------------------------------
struct TPathHint
{
int nFirstControl;
int nSecondControl;
int nFirstPoint;
int nLastPoint;
};
//-------------------------------------------------------------------------------------------------------------------------------
// CFontPath
//-------------------------------------------------------------------------------------------------------------------------------
class CFontPath : public NSFonts::IFontPath
{
public:
CFontPath();
virtual ~CFontPath();
void Append(CFontPath *pPath);
int MoveTo(double dX, double dY);
int LineTo(double dX, double dY);
int CurveTo(double dX1, double dY1, double dX2, double dY2, double dX3, double dY3);
int Close();
void Offset(double dDx, double dDy);
void Reverse();
void ToMM(double dHorDpi, double dVerDpi);
int GetCount()
{
return m_nPointsCount;
}
void GetPoint(int nIndex, double *pdX, double *pdY, unsigned char *punFlag)
{
*pdX = m_pPoints[nIndex].dX;
*pdY = m_pPoints[nIndex].dY;
*punFlag = m_pFlags[nIndex];
}
INT GetCurPoint(double *pdX, double *pdY);
// Добавляем флаг StrokeAdjust.
void AddStrokeAdjustHint(int nFirstControl, int nSecondControl, int nFirstPoint, int nLastPoint);
virtual int ToInterface(NSFonts::ISimpleGraphicsPath* pPath);
private:
CFontPath(CFontPath *pPath);
void Resize(int nPointsCount);
INT NoCurrentPoint()
{
return m_nCurSubpath == m_nPointsCount;
}
INT OnePointSubpath()
{
return m_nCurSubpath == m_nPointsCount - 1;
}
INT OpenSubpath()
{
return m_nCurSubpath < m_nPointsCount - 1;
}
private:
TPathPoint *m_pPoints; // Массив точек
unsigned char *m_pFlags; // Массив флагов, указыающих значение точки в SubPath
int m_nPointsCount; // Количество точек
int m_nSize; // Непосредственный размер массива
int m_nCurSubpath; // Номер первой точки последнего SubPath
TPathHint *m_pHints; //
int m_nHintsCount;
int m_nHintsSize;
};
#endif /* _PATH_H */