3.0 source code
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/*
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* (c) Copyright Ascensio System SIA 2010-2015
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
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* EU, LV-1021.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Data;
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using System.Configuration;
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namespace Odtff_fonts
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{
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public static class ZBase32Encoder
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{
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private const string EncodingTable = "ybndrfg8ejkmcpqxot1uwisza345h769";
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private static readonly byte[] DecodingTable = new byte[128];
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static ZBase32Encoder()
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{
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for (var i = 0; i < DecodingTable.Length; ++i)
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{
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DecodingTable[i] = byte.MaxValue;
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}
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for (var i = 0; i < EncodingTable.Length; ++i)
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{
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DecodingTable[EncodingTable[i]] = (byte)i;
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}
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}
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public static string Encode(byte[] data)
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{
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if (data == null)
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{
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throw new ArgumentNullException("data");
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}
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var encodedResult = new StringBuilder((int)Math.Ceiling(data.Length * 8.0 / 5.0));
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for (var i = 0; i < data.Length; i += 5)
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{
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var byteCount = Math.Min(5, data.Length - i);
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ulong buffer = 0;
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for (var j = 0; j < byteCount; ++j)
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{
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buffer = (buffer << 8) | data[i + j];
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}
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var bitCount = byteCount * 8;
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while (bitCount > 0)
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{
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var index = bitCount >= 5
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? (int)(buffer >> (bitCount - 5)) & 0x1f
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: (int)(buffer & (ulong)(0x1f >> (5 - bitCount))) << (5 - bitCount);
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encodedResult.Append(EncodingTable[index]);
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bitCount -= 5;
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}
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}
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return encodedResult.ToString();
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}
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public static byte[] Decode(string data)
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{
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if (data == string.Empty)
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{
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return new byte[0];
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}
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var result = new List<byte>((int)Math.Ceiling(data.Length * 5.0 / 8.0));
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var index = new int[8];
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for (var i = 0; i < data.Length; )
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{
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i = CreateIndexByOctetAndMovePosition(ref data, i, ref index);
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var shortByteCount = 0;
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ulong buffer = 0;
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for (var j = 0; j < 8 && index[j] != -1; ++j)
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{
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buffer = (buffer << 5) | (ulong)(DecodingTable[index[j]] & 0x1f);
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shortByteCount++;
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}
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var bitCount = shortByteCount * 5;
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while (bitCount >= 8)
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{
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result.Add((byte)((buffer >> (bitCount - 8)) & 0xff));
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bitCount -= 8;
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}
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}
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return result.ToArray();
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}
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private static int CreateIndexByOctetAndMovePosition(ref string data, int currentPosition, ref int[] index)
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{
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var j = 0;
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while (j < 8)
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{
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if (currentPosition >= data.Length)
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{
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index[j++] = -1;
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continue;
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}
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if (IgnoredSymbol(data[currentPosition]))
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{
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currentPosition++;
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continue;
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}
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index[j] = data[currentPosition];
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j++;
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currentPosition++;
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}
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return currentPosition;
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}
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private static bool IgnoredSymbol(char checkedSymbol)
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{
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return checkedSymbol >= DecodingTable.Length || DecodingTable[checkedSymbol] == byte.MaxValue;
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}
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}
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}
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